Chip-Threat Spell Bait Deck – Breaking 5,000 Trophies
Hi everybody! My name is Phoneisbusy2 and this is my first guide on Clash Royale Arena. Today, I am discussing Log lure.
Log-goad is a capable meta deck and functions admirably against Hog Riders, P.E.K.K.A, Miner, Golem and numerous other win conditions!
Log draw is an effective deck at this moment, it is utilized by players in the main 200, CCGS players like Surgical Goblin, Adam and numerous others!
It is a speedier deck with a 3.3 normal Elixir, yet it's critical to not play it as cycle, you need to influence great to exchanges, remember your rival's counters and chip the Tower. Having the capacity to know when to Rocket cycle is imperative as well!
troll barrel spell goad deck
Chip-Threat Spell Bait Deck
Clash Royale PrincessClash Royale Goblin BarrelClash Royale Goblin GangClash Royale Knight
Clash Royale Ice SpiritClash Royale The LogClash Royale RocketClash Royale Inferno Tower
*Will utilized this deck last season (over 5k) and got around 65% winrates after 20 matches, which is truly pleasant.
Clash Royale PrincessPrincess:
The Princess has unbelievable range and can bargain a not too bad measure of chip harm.
Clash Royale Goblin BarrelGoblin Barrel:
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In the wake of bedeviling out your adversaries spell, you can convey the Goblin Barrel to the adversary's Tower and arrangement monstrous harm.
Clash Royale Goblin GangGoblin Gang:
The Goblin Gang is another trap unit. You ought to for the most part utilize them on guard yet they can likewise be extremely undermining on offense.
Clash Royale KnightKnight:
The Knight is an astounding guarded card.
He can be utilized to manage many cards on safeguard and afterward tank the Tower on offense, permitting your Goblin Gang or Goblin Barrel to bargain gigantic measures of harm.
Clash Royale Ice SpiritIce Spirit:
The Ice Spirit is the card that can be utilized to cycle your deck and additionally Freeze foe troops.
Nothing truly much to tell about it. I firmly prescribe your perusing this guide for more tips!
Clash Royale Inferno TowerInferno Tower:
Stepping stool matches are loaded with Giants, Golems, Lavahounds, PEKKAs, and Royal Giants at the present time. This is your fundamental method for managing them.
Clash Royale The LogThe Log:
The Log is a 2 Elixir card that is astonishing at making positive Elixir exchanges.
For only 2 Elixir, you can take out such huge numbers of cards.
It likewise thumps units back, giving you somewhat more opportunity to manage them.
Clash Royale RocketRocket:
Utilize this to manage the renowned Three Musketeers for a positive Elixir exchange.
This spell is additionally valuable for chipping down the Tower, and murdering bolster troops behind a tank.
Clash Royale PrincessClash Royale Dart Goblin
Clash Royale Goblin GangClash Royale Skeleton Army
Clash Royale KnightClash Royale Hog Rider
Clash Royale Inferno TowerClash Royale Tombstone
Clash Royale Ice SpiritClash Royale Dart Goblin
Clash Royale The LogClash Royale ZapClash Royale Arrows
Clash Royale RocketClash Royale fireball
Princess: The Princess could be supplanted with the Dart Goblin. Be that as it may, you would have less sprinkle harm in your deck and protecting would be a considerable measure harder.
Troll Barrel: The Goblin Barrel can not be supplanted as a result of its capacity to weight the adversary and in addition chip the Tower.
Troll Gang: the Goblin Gang can be supplanted with Skeleton Army yet I would not prescribe this. The reason I would not suggest this is on the grounds that the Goblin Gang is less demanding to level up than the Skeleton Army, is Zap safe, can target air, and is significantly more debilitating on offense.
Knight: The Hog Rider can be utilized yet then the deck will be definitely changed. On the off chance that the Hog Rider is swapped for the Knight, the deck would be a totally unique paradigm and playstyle.
Ice Spirit: The Ice Spirit can be supplanted with a Dart Goblin. However the normal Elixir would go up and you would free the capacity to not just react speedier to sudden dangers, you would likewise free the capacity to Freeze an adversary unit.
Inferno Tower: The Inferno Tower can be supplanted with Tombstone. In the event that you supplant the Inferno Tower with Tombstone, it will be simpler to manage Hog Riders however it will be a ton harder to manage tanks. Hence, I can't prescribe supplanting the Inferno Tower.
The Log: The Log can be supplanted with Zap or Arrows. In the event that you supplant the Log with Zap, you lose the capacity to totally close down Goblin Barrels and Goblin Gangs yet you pick up the capacity to hit air troops and shock troops. In the event that the Log is supplanted with Arrows, your normal Elixir cost will be marginally higher. In any case, you pick up the capacity to execute every one of the troops that the Log can in addition to some air troops also.
Rocket: the Rocket can be supplanted with Fireball yet just on the off chance that you supplanted Knight with the Hog Rider.
Amid the principal minute, play inactively keeping in mind the end goal to get a feeling of your adversary's counters/spells and how they themselves are playing their deck against yours.
Manage any dangers set up by them and counter push when you believe you can pick up favorable position.
Nonetheless, don't overextend, ensure you have enough to protect appropriately and not commit senseless errors.
The objective amid the principal moment of the match is to get a feeling of your rivals deck and to get some chip harm.
Amid this time, ensuring you have become some great chip harm on the rival Tower is significant as this harm can break or make the diversion.
Remember how forceful your adversary is playing is critical, in light of the fact that on the off chance that you can foresee their assault, you can rebuff them significantly harder with your own push or counter push.
Amid the center of the match, you can play somewhat more forcefully however hold yourself within proper limits and ensure that you comprehend your exchanges and dependably endeavor to make the best exchange.
1:00-0:00 (And extra minutes):
Amid this time, you can cycle speedier and play more forcefully than some other time.
It is imperative to recollect that since it is Double Elixir time, your adversary can play tanks quicker, so keeping your positions reliable is yet another key.
On the off chance that you take the principal Tower, you can constraining them with more barrels, knights and Goblin posses in the pocket which can give you the slight favorable position to win.
Play till the end, and comprehend your constraints on the off chance that you can push for a draw!
Clash Royale GolemGolem
Rocket all pumps. In the event that they put Golem in the back, surge the OTHER LANE.
The objective here is to either take the Tower, or power your adversary to play a card he was wanting to use in his Golem push. This makes his push simpler to manage and you can address every unit independently for a positive Elixir exchange
Keeping the Princess alive in any beatdown situation is critical in light of the fact that it tidies up the help so your Inferno Tower can carry out it's activity!
Clash Royale Three Musketeers3 Musketeers
Ensure you Rocket the pumps!
When you Rocket Pumps, utilize Princess and whatever you have to stop the push.
In Double Elixir, you will have the capacity to cycle your Rocket or protection substantially speedier!
Clash Royale X-BowX-Bow
In this matchup, keep your Rocket and ensure you can quite often have Elixir prepared to Rocket their X-Bow and support!
This is imperative, as without the Rocket, Inferno Tower or Knight and Goblin Gang are your counters, yet X-Bow bolster as well as spells clean that all up.
Keeping a Rocket close by will enable you to win!
Rocket cycle toward the end so as to win, once you KNOW they can't rebuff with a X-Bow and support.
Clash Royale Hog RiderHog Rider
When confronting Hog, unless it is a heavier Hog deck, don't generally expect you require your protective building, now and then Goblin Gang and Ice Spirit can be substantially more gainful!
Ensuring you can confine Hog hits is critical, yet in addition know when you can endure a shot!
Try not to squander a Log or Goblin Gang that can be utilized somewhere else!
Clash Royale MinerMiner Poison
Ensure that the Miner does not get excessively numerous hits, but rather it is OK should you have to endure a shot keeping in mind the end goal to construct an offense!
The most essential thing when confronting Miner Poison is to attempt both to give your rival a chance to get excessively an incentive with his Poison and to not give their help units a chance to hit your Tower.
Clash Royale MortarMortar
Try not to Rocket their Mortar unless fundamental. Rather, utilize a Knight set a long way from the Mortar so as to occupy it and a Log and Goblin Gang to clear up the help!
Ensure you track their Arrows since it can execute essentially every one of your troops!
Recognize their help and spell counters, and rebuff in like manner!
They depend on chip harm, however in the event that they see you blocking them reliably, they may utilize Rocket cycle! Remember this and make sure you can cycle with them too so as to get the win you require!
Clash Royale GiantGiant
Utilize the Inferno Tower and the Ice Spirit to execute the Giant and Rocket or Knight and support to murder their backings.
Tips for resistance
Protecting can be kinda hard with spell goad in light of the fact that the greater part of your cards can be pulverized with shabby spells. So on the off chance that you realize that you should guard soon, toss a Goblin Barrel to lure out their spell. That way, your adversary can't utilize that spell to annihilate all your squishy troops.
Do a 4-3 plant with your Inferno Tower when managing tanks.
The perfect place to put your Inferno Tower when managing a Hog is 3 tiles from the stream and 4 tiles from your field Tower.
You don't generally need to utilize an Inferno Tower to safeguard against a Hog Rider. You can utilize a Goblin Gang and an Ice Spirit to totally close down a Hog. In addition you can counterpush with the Goblin Gang.
Place a Knight and an Ice Spirit amidst the guide to kite Elite Barbarians to the inside and slaughter them.
Ice Spirit and Inferno Tower can check the impacts of Zap on your Tower
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